Astro’s new A20 Gen 2 is its first headset made for the PS5 and Xbox Series X

Plus, see Astro’s plan to make many of its older headsets compatible with the PS5 and Xbox Series

Curated via Twitter from The Verge’s twitter account….

If you have a wireless Astro headset made for an Xbox One, it’ll be as easy as upgrading the headset (and depending on the model, the MixAmp or base station, too) firmware through Astro’s Command Center PC software once the Xbox Series X launches.

Each headset can work with the other console out of the box (e. g. , the blue headset can work with the Xbox Series X and vice versa) but only if you purchase an additional USB Type-A wireless adapter for $20 through Astro’s site.

Instead, to make up for Sony’s omission of the port, Astro is releasing an HDMI-to-optical audio splitter that will allow your headset to interface with the PS5 with no additional firmware needed. It supports HDMI 2. 1, HDCP, and 4K passthrough.

If your headset typically connects to the console via optical audio, you’ll be able to connect the base station to the XSX’s USB port to get the same features — no optical audio needed (though the console will still have the port).

Sony’s next-gen console doesn’t have an optical audio port, which seems like it spells trouble for headset owners.

If your Astro headset connects to the audio source via a 3. 5mm plug, you’re good to go, as both the XSX and PS5 controllers feature a headphone jack.

As for why it couldn’t cram compatibility for both consoles into one adapter, Astro says it came down to firmware and because each system supposedly handles game and chat audio differently.

Link to original article….

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