The Cosmos has self-contained tracking like the Oculus Rift S and a better-resolution display than the original Vive, but also has swappable faceplates that will add more cameras for mixed reality and external sensor tracking (for larger holodeck-type experiences).
The Oculus Rift S is an improvement over the original 2016 Rift PC VR headset, adding overdue features like a higher-resolution display and self-contained room tracking via five cameras studded in the Rift S headset.
The standalone VR headset has self-contained motion tracking and a full-motion six degrees of freedom (aka 6DoF) VR controller that is the same as the ones on the PC-required Oculus Rift, plus a surprisingly great high-resolution display and built-in speakers.
In-headset tracking for the Rift S isn’t always as seamless or as large-scale as the holodeck-like room tracking on the HTC Vive and Valve Index, but not needing to install any extra hardware is a huge help.
It’s not as self-contained as Oculus’ Rift S, which can track the room with in-headset cameras, or the HTC Vive Cosmos.
The best VR headset for 2020 https://t.co/ZBTTEr3IlX— CNET News (@CNETNews) September 8, 2020